– mobile phone program development: exactly where to start – mobile phone program development: exactly where to start – Mobile App Development Products and services and Solutions

In our show results we experience most of the levels belonging to the living cycle of making a mobile app and that i would want to share our practical knowledge in this particular subject. Down below is most likely the tale about bases of mobile phone development: the selection of the system just before development, putting in store and also the subsequent checking. So, let us begin the process of our tale from Mobitech.

Trends. Exactly what are mobile cellular phone proprietors?

  • More than fifty percent (53%) use downloaded apps.
  • Approximately a similar quantity (52%) by way of mobile cell phone drop by the website pages.
  • Over a 3rd of individuals (38%) use social networking sites out of your mobile cellular phone.
  • A minor a lot less men or women, perform video games (34%).
  • Approximately three-quarters of men and women talk through mobile cellular phone (furthermore phone calls): it may be SMS, a social networking app, prompt messengers and the like.

Statistics. What does one pick up?

If we glance for the studies of profits of smartphones by functioning methods, we are going to begin to see the next:

  • 62% of smartphones marketed can be an Android gadget.
  • In the 2nd site Symbian – 15% of your advertise.

The remaining share is split bada, iOS and Home windows Mobile (at any time you require this chart only in Moscow, the distribution will most likely change in direction of expanding the share of Apple items).

If you search for the similar program around the globe, we’re going to see that in this article Android inside forefront with ? within the marketplace. The way in which outside of the specific situation Mobitech Studio.

For the next quarter of 2012, the whole world has marketed 104 million Android telephones – as being the populace of the relatively good sized place. But we as mobile builders have an interest in don’t just smartphone, and also simple methods to function with him. A substantial proportion of homeowners of equipment on Android employs them as usual telephones: SMS, phone calls and all. They don’t activate the gadget in Google Engage in, not downloading apps.

Mobitech Solutions for mobile application

What would you use? Not all men and women bought the cellphone in 2012, therefore the legitimate distribution of forces among the mobile functioning methods demonstrates our inner data. This statistic comprises of Russia in addition to the CIS international locations: Ukraine, Belarus, Kazakhstan, Uzbekistan.

  • 73.five p.c can be described as Java cellphone.
  • Android is in 2nd position with eleven.6%.
  • The legacy of Nokia, Symbian, a great deal at the rear of Android mobile phone with 11%.
  • Apple programs possess a three.5% of Runet consumers.
  • The most attentive will see in the chart of Microsoft with Home windows Cellular phone ( below 1%).

: Wonderful solutions for iOS and Android from Mobitech

Installation of applications. In the event you decide upon a system beneath which the application should be crafted, it is really very important to know the data on now present applications. Graphics groundwork organisation App Annie on the September 2012 reveal you the way to mature two competing Apple and Google. You will find foolish to match Mobitechstudio.

Mobile app development small business . The very best, superior solutions for iOS & Android, etc.

By number of downloads around the first site Google Perform: a lot more equipment, a lot more downloads, significantly more traffic and a growth of 66% compared with January 2012. The growth of iOS were two times considerably less, about 30%. But the main chart – what kind of revenue buyers bring. And in this article the problem is radically different. It can be easier to make on iOS, but the money is there and in Google Participate in, as soon as you know easy methods to pick them up.

Types of mobile apps. In practice, we can divide mobile apps into a few types.

Mobile sites, web applications. This is definitely the most common type of applications for mobile units. Modern smartphones are able to display common website. They can do anything that we are accustomed to seeing in desktop applications – support for HTML5 is doing its job. that web applications are ideal for start-UPS: they allow you to obtain a great result for very little money and for a short time. Another advantage of the mobile website compared with other mobile apps is cross-platform. However, there are negative, though weighty, is extremely difficult to make.

Development of all types of applications from Studio Mobitech

Hybrid apps. With this approach you get access to the advantages of functioning system APIs: the app is cluttered with push notifications and other pleasant buns, also, now your product might possibly be placed in stores. The main content still is often a platform-independent page layout, hosted over the server. This allows you to make cosmetic changes within the product without releasing a new version: it really is enough to upload changes to the server. Hybrid application may be a just right solution for those who are starting a business or wants to test their idea, reveal it to your investor friends.

A native app. These kind of applications are some of the most resource intensive, but it allows the maximum use belonging to the opportunities offered by each specific working system. As a result, native apps win since the functionality and speed of other types of mobile applications. It can be to this approach now come to those companies who did combined application. For example, Facebook started with the combo app: native controls (switches, tabs and the like) along with the web page as content.Несмотря that this really is a good solution, the problems with performance lead to the fact that the builders are moving away from combination with the web.

Statistics. The figures of your downloads on our apps.

First, we have an app that is constantly developing: among the the recent changes it is actually worth noting facetime audio. The main difference between the apps is who their audience is. The first is really an international product. The program is downloaded not just in CIS, they are actively used by residents of Europe and Latin America. The next application originally was made in Russia and for end users of CIS.

Great mobile iOS and Android app development on

It is interesting to match the data of downloads in the stores. A major part in the 62% of foreign audience goes to Google Participate in. About 1/5 is from the AppStore, 14% in Ovi Store. And currently the remaining 5% share for Home windows Mobile (4%) and Samsung Bada (1%). With the Agent problem is radically different: the share of Google Perform and Ovi are about identical. Well, 10% belonging to the AppStore demonstrate love for “Apple” materials inside our nation.

The process of making a mobile prilozheniy so, let us get to the foremost delicious: the process of developing a mobile application.

A User Tale. First of all, you need to determine what and for whom we write. The answers to these questions are documented in a User Tale. From the picture you can begin to see the authentic ticket within our tracker. He describes how an present ICQ user can log in to the app, and what challenges it might meet. At this stage it can be essential to operate out all possible scenarios to avoid unpleasant surprises at later phases of development.

It is critical to understand that each item on your to-do sheet is hiding a huge iceberg of functionality. Try to fragment and specify tasks. Major wishlist most efficient split into several levels (releases in stor). However can be described as topic for another discussion, back to the levels of application development.

Design and design. After writing with the User Tale is to begin designing and design development.

At this stage, we use prototypes that we hang for the Board in addition to the arrows display how the navigation will occur.

The design necessarily used guideline.

The guideline within the General sense really is a document which is issued by the supplier, and that designers and builders understand the principle of building the application communicates with the user. Relatively speaking, on iOS the buttons need to do the round, and for Home windows Mobile phone – square. However, we use inner guidelines for builders. Thus the result with the designer’s job often consists of models, guidelines and slicing graphics.

markets Sharks and Mobitechstudio, fierce competition

Layouts leading served “linked urls”, for example, using the Prototype to understand the logic transitions. The guidelines contain information about the padding, sizes, visual effects, mechanics, animations, etc. you can skip This step if your project is one designer and one developer sitting next to each other. The 3rd part in the result – cutting charts – must contain a minimum of needed graphic resources (care about the weight in the app), have versions for different screen resolutions. Most often we draw for retina and xhdpi screens. Next is most likely the preparation for Neretina mdpi and automated tools (if appropriate their use). Often the hands have to cook hdpi resources.

Transfer in development. Discussion and necessary corrections of your description.

After receiving the models, guideline and slicing begins the give good results with the developer. We share inside development of everything that came up, and expect an early result. This does not mean that the succeed within the architecture and then the user interface is finished. Sometimes the builders develop interesting ideas that will make adjustments to the original plan. When development is complete, comes the testing stage.

Testing. There are a number of ways to test the application.

In mobile development tester is most likely the person around whom some telephones. We use a huge wardrobe, which are as old telephones, also, the latest novelties. Inside we try to test in test cases. As soon as you implement a new feature, in her description for the prepared test plan.

There are solutions to help in testing. We use HockeyApp – an application that allows you to distribute our product to beta testers. We write in social networking sites: “Guys, we have a very new cool app. Who wants to try?” I wish to receive a build, use the app, and it collects studies, makes a crash report and sends it to us.

There are also products that allow you to test your app on different running units – for example, all Android firmware version or 2.three. You give the application, companies screenshot the entire path that you set, sends pictures to you from the mail, and you check if everything is in order.

checking Companies and tracking of application studies.

Monitoring. So, you have developed, tested application, filled it in stor. To track stats of downloads you can use the service Distimo. It shows stats on people who come to the store to download applications, and aggregates the comments.

It is critical to understand that customers are increased likely to leave negative comments. If a person is doing well, he usually just takes advantage of the application, not commenting. Around the stable operation of our applications we get 40-50 comments daily. About the day of error the number of records can reach up to 400 on a single system. So keep in mind that comments are not a full evaluation of your do the job, rather another bug tracker.

To change your situation is often rather a common “hack” – window Rate Us. Offer to leave a positive review on the store, and in case of problems, email developer. The effect is strong enough, the main thing is to consider the algorithm of showing the dialogue to the user.

In addition to the review Distimo shows the number of downloads, earned money, and wherever are downloading your apps.

Another interesting checking service Flurry. It helps to collect the client studies. Flurry provides a report about what the user does in your application: how many times he pressed the button, how many times have returned to the app and a whole lot more General settings – audience, geography, gender, age, etc.

In some mobile merchandise we also use counting client data using Google Analytics. Difference when compared with the Flurry has almost no. Disadvantages in speed and processing of your logs is, in both cases, however, for those who are used to working with Google release a user interface can use this tool.

Despite the giant number of third-party companies, we have our own stats. No matter how good was not external sources, they need to be checked. We are able to evaluate the figures, but it will be necessary to build infrastructure for report generation, weekly reporting by means of email and other things that simplify everyday living. Therefore its easier for us to use products such as Flurry and Distimo, also, the inside logs to contact those that have any questions. Our know-how shows that this approach is justified: periodically our data and products are slightly different. If you should are inclined to check the stats, use different sources.

Specific. You need to remember?

On each new system the user expects to begin to see the rich application. He argues as follows: “I sat on bad Java mobile phone, thus could use ICQ. I bought a new mobile phone, go to Marketplace, and there may be no ICQ? Are you doing something?” The user does not require into account the fact that you have to do the app from scratch. The new system may be a new unit, new documentation, new resources.

The alot more popular the system, the a lot more you have competitors. With the moment there are two Stora, which is perfectly clear: AppStore and Google Engage in. Any time you have an idea of an application that is easily monetized or just get a lot of downloads, type keywords into the search and chances are you’ll find that this app exists. The added popular the system, the a lot more competition. In such cases it happens to be necessary to carefully study the analogues to begin to see the figures, trying to understand what the parameters with the present solutions could be bettered.

It is essential to understand how customers choose the apps. People young and old are not going to obtain a specific app, it just looks a list. For example, the query “free music”. Icon plus the first two lines for the description is what a person sees and evaluates within the first destination. If the icon is decent, it can be possible to order, so a bad icon reduces the number of downloads.

to get to the top with the app store is very imperative

It is very crucial that you get to the top for the app store. To get to the top, stores very well, to gain a foothold there – the key to success. Why is it necessary? When the user wants to download something, it comes into the chart and see which application is now in first position while in the number of downloads. It’s always very extremely important to get there because it’s kind of the vicious circle. The app hits the charts, it happens to be seen by buyers, they download it, it re-enters inside of the first destination, plus the next iteration continues. Therefore by all means get horse racing and rating: ask mothers, grandmothers, neighbors put the app five. It’s always worth saying that the marketplace is full of solutions to the guaranteed program output within the top. However, organic buyers, this brings slightly, that does not prevent to continue the experiments.

Remember that the publication time is often up to several weeks. Suppose you have developed and tested the app, called all bloggers or the media and said: “I Have a very new application, come to the press conference”. You send it in to the AppStore and have to wait up to seven business days. With this case, Google Engage in – Paradise for live updates, the place publishing takes several hours.

The fragmentation from the functioning system. Once you are developing Android applications, consider the fragmentation also, the existence of the whole zoo of units. This affects the time development at all phases: planning, design, development and especially testing.

Inside of the store its impossible to converse with buyers

In the store it will be impossible to converse with buyers. For example, the user says that he don’t go to ICQ messages. He is unhappy and is expressed in a very colorful, but not very informative. We have no way to contact him and learn much more about the issue. All we can do is to get into the monitor and see do we possess a message. Maybe him blocked anti-spam.

Now some with the tale get a admin panel whereby you can ask questions to the user, to find out his contact information to see what nations around the world are downloading your app, but the problem is not too improved. Mobitech Studio. It’s always worth noting that Google Enjoy continues to add this option to some builders, like our enterprise it will be available.

The time to test it. There are several ways to test the application. You can have testers on test cases, test-plans, which they must pass. In addition, there exists a service for testing – you pay for your found bugs. You put up the application it is usually tested 20 thousand women and men. In this particular approach, of course, there are pros and cons.

Shots around the mobile industry solves everything. Good mobile builders are difficult to find even major companies, such as Mail.Ru Group, Yandex or Google. That is why we are working with the trainees – because sometimes it’s easier to acquire an intelligent student and to teach him.